pub struct Mapper { /* private fields */ }Expand description
Bidirectional mappings between ground and abstract MDPs.
Implementations§
Source§impl Mapper
impl Mapper
Sourcepub fn new(
game: &Game,
abstraction: Option<Vec<Vec<isize>>>,
) -> Result<Self, AbstractionError>
pub fn new( game: &Game, abstraction: Option<Vec<Vec<isize>>>, ) -> Result<Self, AbstractionError>
Build a mapper either from a supplied abstraction or a learned one.
pub fn ground_state_to_abstract(&self, state: &State) -> State
pub fn abstract_state_action_to_ground( &self, state: &State, action: Action, ) -> (State, Action)
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Mapper
impl RefUnwindSafe for Mapper
impl Send for Mapper
impl Sync for Mapper
impl Unpin for Mapper
impl UnwindSafe for Mapper
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more